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Topic: Tournament scoring
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Tournament support in QA is very nice - I especially like automatic tournaments feature, but...
Is there any reason why QA uses non-standard tournament scoring (2 points per win, 1 point per draw)? Standard scoring will be preferable I think.
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It does seem a bit strange. Especially when game results are listed in the table as, e.g., `1-0', which means `white scores one point, black scores no points'.
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I support this idea. It would be better the normal form: 1 point per win, 1/2 point per draw.
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Actually, not really bad: many sites use this score(2 for win, 1 for draw, 0 for lose) because it's better to implement integer variables than float ones. (Float uses more memory and processing).
It makes no real difference for players(although it's hard to get used with that, I must confess), and makes a great difference for the programmer, and the server.
--andreavb
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| makes a great difference for the programmer, and the server. |
With the downtime we are already suffering it might not be a bad idea to keep the score the way it is...
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Let me only mention, that displaying 1.5 score does not require using floats.
Some example algorithms:
- internally give 10 points for a win, 5 points for a draw, while displaying the tournament table put dot before the last digit
- internally count as it is (2 points for a win, 1 point for a draw), while displaying tournament table divide the walue by two (if you like to keep integer division, just add '.5'sif the remainder is not null)
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